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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.

Irina Hasanow3D ArtistIndependent

Irina was born in a small mountain city in Kasachstan, and spent her childhood in the depths of Russia playing video games. When Irina moved to Germany, a whole new world opened up to her. With a new environment came new cultures and new video games. She finished her studies at the University of Applied Sciences in Mittweida in the subject of computer science and interactive entertainment. She was the lead game designer of the graduation project “Elemates” where she told a story about a growing friendship that in the end transcends the worlds. Irina also found her passion for video game conferences and likes to volunteer and take part in them. She has served on a leadership team for volunteers at Devcom 2017, 2018 and 2019 and managed a panel about diversity at Quo Vadis in Berlin in 2018. She has studied at Pixl Visn Media Arts Academy.

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