View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Marianne Hayden is an animator at Naughty Dog, Inc. She is currently in production on 'The Last of Us 2' and has shipped 'Uncharted: The Lost Legacy', 'Uncharted' 1-4, and 'The Last Of U's, and 'The Last of Us: Left Behind'. Hayden has worked on cinematics, IGCs (in game cutscenes), and gameplay animation. Marianne has worked at a range of studios, including Insomniac, Technicolor,Treyarch, Imagi, and NaughtyDog, Inc. Along with being a professional animator Marianne uses her theater background to direct motion capture shoots as well as act on the motion capture stage. She is a member of SAG-AFTRA and BAFTA. Marianne received her MFA in Film/Video: Experimental Animation from California Institute of the Arts, a BFA in Acting and a BA in Visual Arts from the University of Maryland, Baltimore County. She lives and works in Santa Monica, CA.