Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Ian has been at Ubisoft Montreal for 3 years, working as a gameplay programmer to ship Assassin’s Creed Valhalla. Previously Ian worked as a programmer at a variety of non-game companies and graduated from computer engineering from the University of Waterloo. In more normal times Ian can be found playing board games and cross-country skiing as time and weather allows.