View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Fabien is a senior software engineer working on XR Graphics technologies at Unity. He’s passionate about all things VR, and his recent work includes refactoring and implementing full VR support for scriptable render pipelines and playing with foveated rendering techniques. Before joining Unity, Fabien spent 11 years in AAA gaming with companies including EA, Eidos and BioWare, where he shipped games like Need For Speed: Nitro, Thief 4, Mass Effect 3, Dragon Age: Inquisition and Mass Effect: Andromeda.