Browse and sort the growing list of GDC Summer sessions by day, time, pass type, topic, and format. All session times are shown in Pacific Time. Check out GDC Summer’s Event Details for more information related to the event schedule. Register for GDC Summer and login to the event platform to begin bookmarking sessions and building your schedule.
John Hughes received his Video Game Art and Animation degree from Holland College in PEI, Canada and continued on to a BSCS: In Real-Time Interactive Simulation from DigiPen Institute in Redmond, WA and Singapore. He works on engineering and design as a feel engineer at thatgamecompany on both client and backend systems.