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Ramon HuiskampIndie Game DeveloperRoofkat

Once Ramon figured out creating games was a viable occupation, he fully focused on finding his place in the games industry. He studied at the Breda University of Applied Sciences in the Netherlands, spending his last year working at Sumo-Digital as an intern on Sackboy: A Big Adventure. He continued working for them after graduation as a remote level design contractor. Alongside this he solo-developed his own project "WarpThrough" at Roofkat, his recently founded indie studio. As his project at Sumo-Digital was coming to an end, Ramon joined No Brakes Games in Tenerife as a level designer. Recently he's decided to go full-time indie, spending his time on projects at Roofkat. He's always excited about well-designed mechanics and interesting gameplay.