View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Michael Iantorno is a FRQSC-funded PhD candidate in Concordia University’s Communication program whose doctoral research explores videogame afterlife, fandom, and intellectual property law. His ongoing academic projects involve studying socioeconomic class in games, cataloguing and archiving early home computer technologies, and investigating the production of bootleg Super NES / Super Famicom cartridges. He is currently a student representative for the Technoculture, Art and Games Lab, an active member of Dr Mia Consalvo’s mLab, and a research assistant at the Residual Media Depot. In addition to his academic work, Michael is also a game designer, radio producer, and writer. His first videogame hack, HyperBound, was featured in Anna Anthropy’s Rise of the Videogame Zinesters, his radio programs have earned multiple honours at the New York Festivals, and his writing has been featured in journals and magazines. To learn more about his work, visit: www.michaeliantorno.com