View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Aubrey Isaacman is a game designer and producer from Los Angeles, California, and got her BA in Art & Design: Games & Playable Media from UC Santa Cruz. She focuses on designing games that provide players with sexual and/or intimate experiences, and cover topics like sex and consent. She is passionate about sexual education as well as wildlife conservation, and uses these passions as inspiration for her games. Aubrey is deeply involved with IGDA's Diversity and Identity Special Interest Groups (she is the co-chair for the Jewish Special Interest group and is working with several others on launching a Mental Health Advocacy Special Interest Group), and is currently an MFA candidate at the University of Southern California (USC) in their Interactive Media and Game Design (IMGD) program.