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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Phillip JamesSenior FX ArtistFirewalk Studios

Phillip James has been an FX Artist in the games industry since 2015 and has worked on 10 different game projects across 6 different engines. From AAA games to VR tech demos and scrappy prototypes, each helped him develop a deep skillset in creative problem solving that he uses daily to make explosions, magic, and all sorts of other crazy nonsense.