View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Molly Jameson has worked in the game industry as a professional gameplay programmer for over 13 years. She has worked at multiple studios including Big Fish Games, Insomniac Games, Ubisoft San Francisco and Spry Fox shipping games in a diverse array of genres and platforms. Outside of her day job Molly also does part time teaching and mentoring for aspiring programmers and participates in experimental game jams.