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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Jorge Jimenez is the Director of Creative Engineering & General Manager at Striking Distance Studios Spain, where he pushes the boundaries of what is possible at the intersection of art and technology. Jorge is a passionate real-time graphics researcher with over 14 years of experience, focusing on real-time photorealistic rendering, digital humans and creatures, special effects, photography and more. He received his Ph.D degree in real-time graphics from Universidad de Zaragoza in 2012. Before joining Striking Distance Studios, Jorge worked at Activision Blizzard as a Graphics R&D Technical Director, where he contributed to the Call of Duty franchise on Call of Duty: Ghosts, Advanced Warfare, Black Ops 3, and more. He also has contributed to numerous publications including Transaction on Graphics, Game Developer Magazine, and the GPU Pro series.