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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Matthew JohnsonSenior AnimatorRiot Games

Since 2004 Matthew has been working professionally to help craft experiences in both the game and film industries. Currently, Matthew works with teams at Riot Games to create content for League of Legends. He's able to use his extensive knowledge of game development to direct and train external teams, mentor coworkers, and produce story-driven content to delight millions of players. Having started in film working alongside Spike Jonze, Matthew has been able to see multiple industry pipelines first hand, combining animation with many types of media. He later moved into TV, animating everything from Metallica music videos to Super Bowl spots and eventually found a long term home in game development. Whether it's driving conversations between studios, directing motion capture or helping lead teams of artists, Matthew is able to juggle a wide range of skills to tell a story. When not creating new content for players, he can be found behind the creative lens of music and photography. Painting miniatures has also been a passion since his early days and rolling dice in the pursuit of a noble quest will always be high on the list of necessary adventures.