Globally recognized audio technology innovator in consumer electronics and pro markets, lately focusing more particularly on spatial audio, hearing personalization and music technology innovation. I founded Virtuel Works to help accelerate the development and deployment of audio, voice and music computing technologies that will power future immersive experiences. Initiated and drove the development of novel sound processing technologies, platforms and standards for virtual and augmented reality, gaming, broadcast, cinema, and music creation - with Magic Leap, Creative Labs, DTS/Xperi, and iZotope/SoundWide. Before relocating to California in the late 90s, I conducted research at IRCAM in Paris, where I created the Spat software library for immersive music creation and performance. Fellow of the Audio Engineering Society, regular speaker in industry and academic events. Authored numerous publications and patents on digital audio signal processing.
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