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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Gregg KatanoSVP of U.S. OperationsHOLOGATE

Gregg Katano is Senior Vice-President of U.S. Operations / Partner, at HOLOGATE, the world’s most successful immersive media company for location-based entertainment (10,000,000+ players to-date across 38 countries worldwide); Co-Vice Chair of the Producers Guild of America ‘New Media Council’ (2nd Term); Advisor, at NFT Oasis; and Partner and Co-Event Director of DreamlandXR. Since entering the immersive media space in 2014, Gregg has spoken at many of the major conferences and expos around the world, which include the Dubai Game Conference, G2E-Global Game Expo, Games For Change, Comic-Con, WonderCon (Future Tech Live), Consumer Electronic Show (CES), National Association of Broadcasters (NAB), IBC Show | Amsterdam, SIGGRAPH, SXSW, Mobile World Congress, Augmented World Expo (AWE), International Association of Amusement Parks (IAAPA), Amusement Expo, Digital Hollywood, Producers Guild of America, VR/AR Global Summit, and many others. Previously, Gregg was Chief Strategist / Evangelist at Unofficial Cardboard, the pioneering and leading Google-Certified producer of ‘Google Cardboard VR’. Prior to XR, Gregg was a visual effects producer, and was an early adopter and producer of stereoscopic 3D in the early 2000s. Stereoscopic Producer of the world’s very first high-definition 3D television broadcast (NBC’s ‘Medium’, 12.3 million viewership), Senior Stereoscopic Producer on X-Games 3D: The Movie; Executive Producer on Red Bull Media House’s first 3D production, ‘Rampage 3D’, and many others. In the area of education, Gregg is a member of the advisory council of the Cal State University Entertainment Alliance (CSUEA), which features industry executives in the leading media & entertainment companies (Netflix, Disney, SAG/AFTRA, Sony, Univision, Amazon, NBC/Universal, and many others) that help guide the CSU’s efforts to develop mutually beneficial industry partnerships and the most relevant course and career development standards to prepare students for professions in the entertainment business. Gregg was a former senior instructor in the Digital Media department at Otis College of Art & Design, where he helped develop the curriculums on entrepreneurship and professional portfolio, and regularly speaks at various universities including Pepperdine, USC, UCLA, CSUN, and Loyola Marymount. Gregg is also on the Advisory Board for The Los Angeles County Alliance for Boys & Girls Clubs which is made up of 138 club locations serving over 130,000 youth in LA County, and KOLLAB, a partnership with ABC-7, and Los Angeles County WDACS that designed and operates an accredited program that helps build communities and economic growth by investing in our youth and explores issues at the intersection of work experience and education.

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