View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Clinton Keith is an independent agile coach and Certified Scrum Trainer who helps game developers and non-game developers alike to adopt Scrum, XP, Kanban, and other agile practices to greatly improve their productivity, workplace, and product quality. Over the course of 30 years, Clint has gone from programming avionics for advanced fighter jets and underwater robots to overseeing programming for hit video game titles such as Midtown Madness and Midnight Club. Clint has been a programmer, project director, CTO, and director of product development at several studios. Through a series of presentations and his popular blog, Clint introduced the video game industry to Scrum in 2005, Kanban/Lean in 2006 and authored the books "Agile Game Development with Scrum" and “Gear Up! Advanced Game Development Practices”.