Browse and sort the growing list of GDC Summer sessions by day, time, pass type, topic, and format. All session times are shown in Pacific Time. Check out GDC Summer’s Event Details for more information related to the event schedule. Register for GDC Summer and login to the event platform to begin bookmarking sessions and building your schedule.
Clinton Keith is an independent agile coach and Certified Scrum Trainer who helps game developers and non-game developers alike to adopt Scrum, XP, Kanban, and other agile practices to greatly improve their productivity, workplace, and product quality. Over the course of 30 years, Clint has gone from programming avionics for advanced fighter jets and underwater robots to overseeing programming for hit video game titles such as Midtown Madness and Midnight Club. Clint has been a programmer, project director, CTO, and director of product development at several studios. Through a series of presentations and his popular blog, Clint introduced the video game industry to Scrum in 2005, Kanban/Lean in 2006 and authored the books "Agile Game Development with Scrum" and "Gear Up! Advanced Game Development Practices".