View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Jacques Kerner is a Principal Physics Engineer at Avalanche Studios. Jacques started his career in 2000 in distributed military simulation, then joined the video games industry in 2005, working at Electronic Arts as Lead Physics Engineer of the Need for Speed Series. In 2009 Jacques joined Kaos Studios in New York to work on HomeFront, then joined Avalanche Studios in 2011 to work on the Just Cause series, shipping Just Cause 3 and Just Cause 4.