View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Dustin is an Associate Art Director at Blizzard Entertainment. Before Dustin transitioned into gaming, he earned his draftsman certification and attended West Virginia University as a student to Landscape Architecture and Civil Engineering. During his time there he experienced his first spark in world development for games using modding tools, he went on to transfer to the Art Institute of Colorado and earned a degree in Game Art and Design. Over his 16 years he has worked on titles such as Ghost Recon: AW 2, Uncharted 2, Uncharted 3, and Destiny 2. Before Diablo 2: Resurrected, Dustin was also the Lead Artist and Art director for Vicarious Visions remaster of Crash Bandicoot N-Sane Trilogy.