Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Anna Kipnis is a Senior Prototyper-Game Designer at Google, on the Stadia *Lab research and development team. She is well-known for her previous work at Double Fine Productions, where she contributed as a gameplay and AI programmer to various unreleased and top secret projects as well as Psychonauts (2005), Brütal Legend (2009), Costume Quest (2010), Once Upon a Monster (2011), The Cave (2012), Dear Leader (designed and led the prototype, 2014), Broken Age (2015), Headlander (2016), and Psychonauts 2. She was the founding organizer of Molyjam, a game jam inspired by Peter Molyneux and his fake Twitter account, @petermolydeux. Anna has served on the IGF technical jury, the Global Game Jam theme committee, and as an adviser for UCSC's MS Games & Playable Media program.