View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Jakub Knapik is a VFX Supervisor / Art Director and CG Artist with over 20 years of experience working in the Film and Commercial industry currently working as an Art Director at CD Projekt RED. He worked as a generalist, Compositing Artist, Lighting Artist and Visual Effects Supervisor both directly with clients, but also on set with the film crews. He had an opportunity to explore a wast world of projects and video clips starting with deeply art driven films like Lars Von Trier's "Melancholia", through special projects for European Space Agency's mission Rosetta, sophisticated commercials for BMW or "ARES" for "The Martian" movie but also video clips for rock legend like Radiohead. Few years age he decided to dive in to the vivid world of Game Development with its fast growing technology and visual language. He is deeply fascinated by both beautiful and smart visual storytelling and complex technical side of the computer graphics.