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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Jakub Knapik is a VFX Supervisor / Art Director and CG Artist with over 20 years of experience working in the Film and Commercial industry and over 5 years in Game Dev currently working as a Global Art Director at CD Projekt RED. He worked as a generalist, Compositing Artist, Lighting Artist, and Visual Effects Supervisor with clients and on set with the film crews. He had an opportunity to explore a vast world of projects and video clips starting with deeply art-driven films like Lars Von Trier’s “Melancholia”, through special projects for European Space Agency’s mission Rosetta, sophisticated commercials for BMW or “ARES” for “The Martian” movie but also video clips for rock legend like Radiohead. A few years ago, he decided to dive into the vivid world of Game Development with its fast-growing technology and visual language. He is deeply fascinated by both beautiful and intelligent visual storytelling and the complex technical side of computer graphics.