View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Pawel Kozlowski is a Principal Developer Technology Engineer in the Developer and Performance Technology group at NVIDIA with over 10 years of experience in computer graphics. He had the good fortune to become one of the first people to integrate real-time ray tracing into a AAA game (Battlefield V). Since then, he has contributed to many other games and engines in the real-time ray tracing space (Cyberpunk 2077, multiple Call of Duty titles, Minecraft, and Unreal Engine). Pawel has seen the transforming power of technology firsthand and is a true believer in real-time path tracing, powered by AI and ReSTIR-like sampling algorithms, as the (near) future of real-time graphics. He has a PhD from the University of Oslo, Norway, and a BS and MSc from the University of Warsaw, Poland.