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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Luiz KruelTechnical ArtistRockstar Games

Luiz Kruel is a Technical Artist working at Rockstar Games. Previously he was at SideFX Software, makers of Houdini, where he worked on the SideFX Labs team supporting games and film customers building tools and 3rd party integrations. Before SideFX, Luiz has worked on several of the largest franchises in the industry, including Halo, Call of Duty, Doom, Madden and Just Cause.

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