Michal (Me-how) is a Senior Designer at Schell Games and Design Director for Among Us VR.
Having spent the last nine of his 16 years in the game industry on Jesse Schell's team, he led teams large and small, each project a unique challenge for varying audiences and platforms. Prior to settling in Pittsburgh, Michal worked at Disney Interactive designing MMORPG systems and content. His early career involved developing MMO browser games and community-driven experiences.
Michal is a cross-disciplinary game designer with a passion for social experiences in games of all shapes and forms. He draws from his experiences as an immigrant and a dad to bring people closer together through games.