Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Julien has been working at Ubisoft Montreal for over 13 years, working mainly on the Assassin's Creed and Far Cry franchises. He is currently the Producer of Assassin's Creed Valhalla, overseeing the production of the game from Montreal, across 16 studios. The first game he shipped was Assassin's Creed II, managing the Presentation team, followed by Assassin's Creed Brotherhood, on which he was in charge of the Missions team, as well as leading the production of The DaVinci Disappearance DLC. He was Associate Producer on Assassin's Creed 3, managing the design, missions, gameplay and pipeline teams. As Producer, he shipped Far Cry 4 and Assassin's Creed Origins. Prior to working in the game industry, he worked as a UX designer, software engineer and project manager in Web-related companies.