View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Adam Lake is a Principal Software Engineer at Intel specializing in 3D graphics and GPGPU programming. Adam works at the intersection of hardware and software to enable game developers with capabilities to create next-generation experiences for game players. Adam has worked with Khronos on OpenCL and Microsoft on several APIs including the Variable Rate Shading specification for VRS Tier 1 and Tier 2. In his spare time, he is an avid fan of the outdoors, hiking and biking with his family whenever possible.