View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Jon Lauf is Lead Technical Artist at Red Storm, a Ubisoft Studio, where he helped ship ‘Tom Clancy’s The Division’ and ‘Tom Clancy’s The Division 2’. He started his career as an animator at Treyarch, where he developed a knack for writing tools and streamlining pipelines while working on the ‘Spider-Man’ game franchise.