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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Demetrius is the Art Director at Striking Distance Studios ( SDS ) where he just completed working on The Callisto Protocol. Demetrius’s career in computer graphics spans both games and films over 15 years. He has worked in a variety of genres and loves digging into realistic science fiction and takes extra joy in horror science fiction. Previous to SDS, Demetrius worked at Activision as a Technical Art Director on COD WWII, COD Advanced Warfare, and COD Modern Warfare 3. Before Activision, Demetrius met Glen Schofield working on Dead Space 1 and 2. While working in film Demetrius was a Principal founder in a film vfx start-up and worked at Tippet Studio, Esc Entertainment, and the Orphanage. He was credited on Evolution, the One, Blade 2, Hellboy, the Matrix 3, Constatine, Drawing Restraint 9, and Live Free or Die Hard.