Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Jeremy was born in Chicago but was raised in the southern states of Texas and South Carolina. He was introduced to computers and games at a very young age, thanks to his Dad being in IT. As he grew up, pursuing a career in video games was always merely just a dream he had joked about with friends. He joined the United States Navy straight out of high school to pay for college, and in 2012, he went all-in on his quest of becoming a game developer. In this journey, he obtained two Associate degrees in Computer Simulation for Game Programming and Design. At the same time, he worked with 3x different indie start-up studios in the Milwaukee area making games while attending College. After graduation, he was accepted into the Conference Associate program at GDC. It was shortly after his 1st GDC that Jeremy landed his first professional opportunity at Telltale Games as a contract DevQA tester! Since then, he has worked his way from QA into Production, contributing efforts to tons of submissions across 14 different platforms on some of the world's biggest IPs such as Minecraft, The Walking Dead, Harry Potter, and more! Today, he is currently living the dream as a Technical Producer at Cryptic Studios where he helps oversee core software and engineering teams for all their MMOs, including their newly released ARPG, Magic: Legends!