Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Eric Lengyel, Ph.D., has been working in the computer games industry since the mid-1990s. He is the creator of the Slug library, the C4 Engine, and the OpenGEX format at Terathon Software. He is also the author of the Foundations of Game Engine Development series and the editor of the Game Engine Gems series.