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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Julien L’Heureux is the lead tools programmer on the Unreal Engine Procedural team at Epic Games. He has been working on games and engine technology for the last 14 years, building engine systems with one goal—to push forward what games and artists can deliver. Julien has worked on vegetation, destruction (Rainbow Six: Siege), AI, and machine learning technology since joining Epic two years ago, first on the Matrix Awakens experience, then by spearheading the Unreal Engine Procedural team.