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Richard LiPrincipal Server R&D EngineerLIGHTSPEED STUDIOS

Richard (Jia) Li is a principal engineer at LIGHTSPEED STUDIOS, specializing in building next-gen large-scale online open-world game experiences. He is leading a team at the tech center to help designers building game worlds out of their imaginations.

During his 18 years in the game industry, Richard held several other titles. He worked as the principal software architect for Crytek's award-winning piece Hunt: Showdown, and before that he was a senior engine programmer at Epic Games.

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