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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Richard LiPrincipal Server R&D EngineerLIGHTSPEED STUDIOS

Richard (Jia) Li is a principal engineer at LIGHTSPEED STUDIOS, specializing in building next-gen large-scale online open-world game experiences. He is leading a team at the tech center to help designers building game worlds out of their imaginations.

During his 18 years in the game industry, Richard held several other titles. He worked as the principal software architect for Crytek's award-winning piece Hunt: Showdown, and before that he was a senior engine programmer at Epic Games.