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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Huabin LINGEngine Technical DirectorCocos Technologies

I finished my master's degree at Image Vision et Interaction of University of Lille, after that I created a playable immersive e-book company in France, where I discovered my passion for developing game engine and for the web platform. In 2013, I started my long career in Cocos, played various roles in the engine team, from developer to architect, then as team leader. My target has been always the same, that is to make Cocos a world class game engine, initially by developing core techs, at last by building the team and the team culture.

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