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Elvis LiuPrincipal EngineerTencent Games

Dr Elvis Liu is a Principal Engineer at Tencent Games, where he heads several research and development teams on distributed virtual environments and AI technologies. He has made significant contributions to cutting-edge projects. One of his most remarkable achievements is spearheading the development of sparring AI agents for Naruto Mobile, the first commercial fighting game to incorporate deep reinforcement learning. To date, this groundbreaking game has facilitated over 2 billion human-AI fighting matches. The design of its AI system has been presented by Dr Liu at the GDC 2024 Machine Learning Summit. Dr Liu has extensive research and teaching experience in the fields of parallel and distributed systems, computer simulations, distributed virtual environments, computer Games, AI, computer graphics, and high-performance computing, and has conducted research and development in Singapore, Hong Kong, Ireland, China, and the United Kingdom. His contributions to these research areas have been acknowledged by invitations to serve on the Programme Committee of the key conferences in these research fields, including ACM SIGSIM-PADS, ACM/IEEE DS-RT, and Winter Simulation Conference. He has also been an Editorial Board Member of the Springer Encyclopedia of Computer Graphics and Games since 2016. Before joining Tencent, Dr Liu had been an Assistant Professor at Nanyang Technological University, Singapore and an IRCSET Fellow of IBM Ireland, which is a prestigious position awarded by the Irish Government. He has received various awards and recognitions throughout his career. Most notably, his work at IBM was selected by ACM for the "19th Annual Best of Computing" list, a collection of the best articles published in computing in 2014.

Presenting:

Connecting the Global Game Development Community