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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Xing LiuSenior Programming Engineer & ArtistNetEase & Thunderfire Universe X Studio

Xing Liu is a senior engineer and artist specializing in visual effects production. He now works for NetEase & Thunderfire Universe X Studio, He has been working in game industry for about 10 years. He had worked for Ubisoft and participated in Immortals: Fenyx Rising, Skull and bones, Assassin's Creed Valhalla, etc., He currently participates in development of NARAKA:BLADEPOINT for Xbox. Liu has rich experience in joint development with visual effects engineers, and has participated in the effects optimization of many games.

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