View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Shannon Loftis is the studio head for World’s Edge, Microsoft’s studio focused on Age of Empires. Shannon studied computer science and mathematics at Duke University, then joined Microsoft in 1993 and quickly migrated to the Entertainment Product Unit. Her early work focused on online card-playing games, utilizing the emerging consumer potential of the internet and social game design. Shannon has been responsible for multiplayer games across all of Microsoft’s gaming platforms (console, PC and Hololens), including the Madness series (Motocross Madness, Monster Truck Madness, and Midtown Madness), Project Gotham Racing, the Fable series, the Viva Pinata series, Banjo Kazooie: Nuts and Bolts – in total, Shannon has contributed to more than 50 games. Shannon created and led global teams in the US and UK, including games publishing teams, interactive television teams, and internal game development studios. Prior to World’s Edge, Shannon built and ran the Microsoft Studios 1st Party Global Publishing team focused on such AAA franchises as Crackdown, State of Decay, and the Microsoft Casual Suite.