Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Scott Looney is a passionate artist, soundsmith, educator, and curriculum developer who has been helping students understand the basic concepts and practices behind the creation of content for interactive media and games for over ten years. He pioneered interactive online audio courses for the Game Audio Institute, Academy Of Art University, and has also taught at Ex’pression College, Cogswell College, and Pyramind Training. In addition to his work in game audio and education, he is currently researching procedural and generative sound applications in games, and mastering the art of code.