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Nicolas LopezTechnical ArchitectUbisoft

Nicolas Lopez is a technical architect on the Assassin's Creed brand and the Anvil Engine at Ubisoft Montreal. He has a passion for game engine architecture, global illumination and large scale rendering. He has contributed to several AAA titles such as Neverdead, Star Wars Battlefront 2 or Assassin's Creed Shadows. He's also contributed to various high profile engines such as Frostbite and Anvil.

Presenting:

Connecting the Global Game Development Community