View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Timothy Lottes is an optimization-obsessed developer working as part of the AMD Graphics Performance R&D (GPRD) team, with prior experience at Epic, NVIDIA, Human Head Studios, and ILM. He is based in AMD Orlando working with the GPU hardware team, Vulkan driver team, and directly with game developers.