Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Sean Low started his career as a 3D animator and rigger. He then joined Disney Interactive as Technical Artist focusing on tools. As a Senior Art Tools/ UX Engineer in Unity, Sean collaborated with internal and external content teams in tools and pipelines such as on ADAM films with Oats Studio as well as with Disney TV on Baymax animated series which won an Emmy Awards. Sean is now with Riot Games, continuing to architect pipelines and building tools for League of Legends Wild Rift.