Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Michal has worked in the game industry since 1999. He has shipped multiple award winning games. Currently Lead Animator at Naughty Dog on unannounced project. Publications: GDC17: Physics Animation in Uncharted 4: A Thief's End SIGGRAPH 2014 Dailies: Saving Ellie SIGGRAPH 2014 Dailies: Enemy Hit Reactions in "The Last of Us"