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Zhenyu MaoPrincipal Software EngineerLIGHTSPEED STUDIOS

Zhenyu Mao is a principal Software Engineer at LIGHTSPEED STUDIOS. He has over two decades of experience in game development focusing on 3D tech, engine architecture and optimization.

Zhenyu previously worked on various AAA titles, including Splinter Cell: Blacklist, Rainbow Six Seige, Far Cry 5, Far Cry 6, and more.

As former water tech lead in Far Cry 5/6, Zhenyu built up the river, lake, and ocean rendering system from scratch, and defined the automated data creation pipeline for water assets.

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