View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Gilles entered the video game industry in 2000 as a Dreamcast programmer at NoCliché. He joined Arkane Studios to work on most of the studio's titles from 2003 to 2008 : Dark Messiah of Might & Magic, The Crossing & LMNO. After a few years at Eden Games where he specialized in graphics programming on Test Drive Unlimited 2, he came back to Arkane to help on Dishonored. Gilles is now Lead Graphics Programmer at Arkane Studios Lyon, guiding this team during Dishonored 2, Dishonored 2 : Death of the Outsider, Wolfenstein: Cyberpilot and Deathloop development.