View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Sam Marshall has always found ways to unite his passion for music with technology. At 10 years old, Sam was rigging boom boxes together to record overdubs and creating full-length songs in Mario Paint. After playing in several rock bands over the years, Sam realized his true passion was composition. Studying Filmscoring, Composition and Interactive music, Sam graduated with distinguished honors from Berklee College of Music. Over the years Sam has worked on several games, both AAA and Indie. Sam is currently the Composer and Audio Director at Sony's Pixel Opus and faculty at the Academy of Art where he teaches the Scoring for Games class.