Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Kyle is a composer, sound designer, and educator based out of Seattle Washington. After graduating from Central Washington University in 2016 with a degree in music education and one in saxophone performance, he turned to game music and didn't look back. His work is frequently featured in the Minecraft Marketplace, and various indie games. Most recently he's been working on Hex Heroes doing rearrangements of Grant Kirkhope's music, and on Calico as the sound designer. Kyle is passionate about ludomusicology and game audio education, and currently helps organize Beats to Play Games to, a successful community of game audio composers.