View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Kyle is a composer, sound designer, and educator based out of Seattle Washington. After graduating from Central Washington University in 2016 with a degree in music education and one in saxophone performance, he turned to game music and didn't look back. His work is frequently featured in the Minecraft Marketplace, and various indie games. Most recently he's been working on Hex Heroes doing rearrangements of Grant Kirkhope's music, and on Calico as the sound designer. Kyle is passionate about ludomusicology and game audio education, and currently helps organize Beats to Play Games to, a successful community of game audio composers.