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Rob Martin is Chief Architect for Gaming at Google Cloud, working with top publishers and studios globally to deploy gaming workloads on GCP. Rob specializes in scaling up massive truly global multiplayer games utilizing Google Cloud’s differentiated compute, data analytics, and machine learning capabilities. Prior to joining Google to focus on gaming, Rob developed solutions across a number of industry verticals including banking and hedge funds, satellite telecommunications, and media broadcasting. Rob holds a Bachelor of Science in Computer Science and a Master of Science in Analytics from the Georgia Institute of Technology.