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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Max McCoyTechnical Sound DesignerWalt Disney Imagineering, Games and Interactive Experiences

Max’s career started at Disney Interactive with sound design, and implementation for Playmation. He continued to work with the Disney R&D team, and took Star Wars: Jedi Challenges from R&D through production. Along the way he became the audio tech lead and programmed audio for Disney, and Pixar games. Working with the R&D team lead him to do a lot of R&D work for emerging audio tech specifically for AR/VR/MR. This work carried over into Star Wars: Jedi Challenges where the team used different tools to give the user an immersive Star Wars experience. Currently working for the Central Creative team within Games and Interactive Experiences for Walt Disney Imagineering.

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