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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Drew McCroryUX & Accessibility LeadVicarious Visions

Design Specialist at Blizzard Entertainment, with a focus on Accessibility and UX. Rocking roughly 18 years of experience in the games industry he boasts he's worked on everything from Dreamworks to Destiny. He's run the gamut of design, from levels to systems, and most recently focused heavily on accessibility. He believes inclusivity is critical for the industry and is a spear heading the concept of design for one extend to many. Most recently he's been the accessibility lead for Diablo 2: Resurrected and has been kicking up 20 year old content for a modern audience, after all, Hell welcomes all.