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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Sam McGrathCTOThatgamecompany Inc

Sam started his career as cofounder of S2 Games, creating the game engine for the innovative title Savage: The Battle for Newerth (released 2003), which won both the technical achievement award and audience award at the 2004 Independent Games Festival. He then went on to create the Offset Engine, which pioneered the use of advanced graphics and shader effects. In 2008, Intel bought Offset Software as part of their "Larrabee" project, and Sam continued his work on the Offset Engine from 2008 to 2010. After Intel, Sam founded Fractiv LLC with brothers Travis and Trevor Stringer, shifting his focus to mobile game development and releasing the successful iOS and Android title Lane Splitter, among other titles. In 2018, Jenova Chen, CEO of thatgamecompany, brought McGrath onboard during development of Sky: Children of the Light, which has seen over 200 million downloads and multiple awards since its debut in 2019. McGrath became CTO of thatgamecompany in 2021.

Presenting:

Connecting the Global Game Development Community

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