View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Jordan Mechner is an American author, graphic novelist, game designer, and screenwriter. He created the video game Prince of Persia in 1989, rebooted it with Ubisoft in 2003, and wrote the first screenplay for Disney's 2010 film adaptation, Prince of Persia: The Sands of Time. Prince of Persia is considered an all-time classic, as well as the basis for a transmedia global franchise with over 20 million games sold to date. Since 2017, Jordan has lived in France, where he made his debut as a graphic novel writer-artist this year with the autobiographical Replay (2023). His graphic novels as writer include Monte Cristo (2022, with Mario Alberti), Liberty (2023, with Étienne Le Roux & Loïc Chevallier), and the New York Times best-selling Templar (2013, with LeUyen Pham & Alex Puvilland). His recent works have been published first in French, with English releases slated for 2024. Jordan's video games, including Karateka (1984) and The Last Express (1997), are known for their cinematic narrative quality and innovative use of rotoscoped animation. In 2017, he received the Pioneer Award from the International Game Developers Association. Jordan wrote and directed the IDA award-winning PBS documentary film Chavez Ravine: A Los Angeles Story. His other books include his 1980s game development journals, The Making of Karateka and The Making of Prince of Persia, and an adaptation of Persian tales, Samak the Ayyar. He keeps a sketchbook journal.