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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Yin MengjiaGame Designer of Craz3 MatchTiMi Studio Group

Yin Mengjia is a game designer of Craz3 Match, a popular match-three puzzle mobile game developed by TiMi Studio Group that has been played by more than 400 million players in China. Last year, TiMi Studio Group alongside with Tencent for the Planet created an HTML5-based game campaign, where players took up challenges to save four endangered species in Craz3 Match. As the Executive Producer of the campaign, Mengjia strived to awaken the environmental consciousness among players through fun and meaningful puzzle design. The campaign has attracted more than 20 million players within three weeks. 

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