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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Fawzi MesmarHead of DesignEA DICE

Fawzi Mesmar is an award winning Game designer, author and public speaker that has been in the gaming industry for over 18 years in a career that spanned The Middle East, New Zealand, Japan and Europe working for companies such as DICE (EA),  King (Activision Blizzard), Gameloft and Atlus (SEGA) to name a few. As a game designer / Director he has worked on over 20 titles that have been enjoyed by millions of players worldwide including entries in Battlefield, Persona and  Candy Crush franchises with his latest game being Battlefield 2042. Fawzi is also the author of "Al-Khallab on the art of game design" the first book to be written on game design in Arabic.

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